<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>.NET MAUI on DVLUP</title><link>/en/tags/.net-maui/</link><description>Recent content in .NET MAUI on DVLUP</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Mon, 13 Mar 2023 00:00:00 +0000</lastBuildDate><atom:link href="/en/tags/.net-maui/index.xml" rel="self" type="application/rss+xml"/><item><title>Mica or Acrylic with WinUI and .NET MAUI</title><link>/en/blog/2023.03.13-mica-or-acrylic-with-winui-and-net-maui/</link><pubDate>Mon, 13 Mar 2023 00:00:00 +0000</pubDate><guid>/en/blog/2023.03.13-mica-or-acrylic-with-winui-and-net-maui/</guid><description>&lt;p&gt;When using .NET MAUI, we have some great capabilities to affect the way the native platform works. We can take advantage of this part of lifecycle to check if:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Is the runtime platform is Windows?&lt;/li&gt;&#10;&lt;li&gt;First attempt to use Mica, if the user&amp;rsquo;s device supports it (Windows 11).&lt;/li&gt;&#10;&lt;li&gt;If it doesn&amp;rsquo;t support Mica, then we try to use Acrylic.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Here&amp;rsquo;s what the end result looks like in your MauiProgram.cs code, nice and clean thanks to using lifecycle builder extension methods.&lt;/p&gt;</description></item><item><title>Windows Subsystem for Android and .NET MAUI</title><link>/en/blog/2022.06.22-windows-subsystem-for-android-and-net-maui/</link><pubDate>Wed, 22 Jun 2022 00:00:00 +0000</pubDate><guid>/en/blog/2022.06.22-windows-subsystem-for-android-and-net-maui/</guid><description>&lt;p&gt;Did you know you can deploy and debug your Android projects from Visual Studio 2022 (17.3+) to WSA (Windows Subsystem for Android)? This is a quick post to show you how to have your WSA appear in the list of target Android devices in Visual Studio.&lt;/p&gt;&#10;&lt;p&gt;&lt;img src="../../../en/blog/2022.06.22-windows-subsystem-for-android-and-net-maui/image.png" alt=""&gt;&lt;/p&gt;&#10;&lt;p&gt;WSA as the target device&lt;/p&gt;&#10;&lt;p&gt;First, make sure you have WSA installed and enabled, find the instructions here &lt;a href="https://docs.microsoft.com/en-us/windows/android/wsa/" target="_blank" rel="noopener"&gt;Windows Subsystem for Android™️ | Microsoft Docs&lt;/a&gt;&#10;. Once it is installed, start the Amazon App Store app to ensure WSA has been started.&lt;/p&gt;</description></item><item><title>Building .NET MAUI with GitHub Actions</title><link>/en/blog/2021.11.24-building-net-maui-with-github-actions/</link><pubDate>Wed, 24 Nov 2021 00:00:00 +0000</pubDate><guid>/en/blog/2021.11.24-building-net-maui-with-github-actions/</guid><description>&lt;p&gt;If you&amp;rsquo;re a fan of using GitHub Actions or Azure DevOps, you might have had some trouble configuring builds for .NET MAUI. This is likely due to needing specific workloads installed and understanding what parameters to use for a single project to compile for multiple target platforms.&lt;/p&gt;&#10;&lt;p&gt;In today&amp;rsquo;s post, I&amp;rsquo;ll show you how to setup your build that will work for any MAUI target platform. If you would like to review the final result as you read through this, here&amp;rsquo;s the workflow file =&amp;gt; &lt;a href="https://github.com/LanceMcCarthy/DevOpsExamples/blob/main/.github/workflows/main_build-maui.yml" target="_blank" rel="noopener"&gt;DevOpsExamples/main_build-maui.yml&lt;/a&gt;&#10;.&lt;/p&gt;</description></item></channel></rss>