<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Design on DVLUP</title><link>/en/tags/design/</link><description>Recent content in Design on DVLUP</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Sun, 06 Apr 2014 00:00:00 +0000</lastBuildDate><atom:link href="/en/tags/design/index.xml" rel="self" type="application/rss+xml"/><item><title>Build 2014 Videos</title><link>/en/blog/2014.04.06-build-2014-videos/</link><pubDate>Sun, 06 Apr 2014 00:00:00 +0000</pubDate><guid>/en/blog/2014.04.06-build-2014-videos/</guid><description>&lt;p&gt;This year&amp;rsquo;s Microsoft Build conference was jam packed with Windows Phone goodness. In fact, there is too much to take in at once. So what I&amp;rsquo;ve done for you is break it down into sections so that you can bookmark this page and come back at your leisure.&lt;/p&gt;&#10;&lt;p&gt;These videos are in no particular order, so review them all before you choose, enjoy!&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Windows Phone Development&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-507" target="_blank" rel="noopener"&gt;Developing apps using the common XAML UI framework&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-517" target="_blank" rel="noopener"&gt;What&amp;rsquo;s new with Windows Phone Silverlight apps&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/3-591" target="_blank" rel="noopener"&gt;Using Visual Studio to build XAML converged apps&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/9-2663" target="_blank" rel="noopener"&gt;Cortana Contextual Awareness&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-503" target="_blank" rel="noopener"&gt;Building your first Windows Unity game&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-516" target="_blank" rel="noopener"&gt;What about XAML UI and Controls?&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-530" target="_blank" rel="noopener"&gt;Integrating your app into the Windows Phone Speech Experience&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-662" target="_blank" rel="noopener"&gt;Building games for Windows&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/3-564" target="_blank" rel="noopener"&gt;Direct 3D 12 API preview&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-518" target="_blank" rel="noopener"&gt;Multitasking and triggered background tasks&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-521" target="_blank" rel="noopener"&gt;Notification platform development on Windows&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/3-510" target="_blank" rel="noopener"&gt;Innovations in high performance graphics with DirectX across Windows and Windows Phone&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/3-578" target="_blank" rel="noopener"&gt;Diagnosing issues in Windows Phone XAML apps using Visual Studio&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-525" target="_blank" rel="noopener"&gt;Modern camera and imaging apps in Windows and Windows Phone&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-537" target="_blank" rel="noopener"&gt;Navigation Model for Windows XAML applications&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-520" target="_blank" rel="noopener"&gt;Contracts and pickers: Building apps that work together on Windows&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-528" target="_blank" rel="noopener"&gt;Building video and audio streaming apps&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-538" target="_blank" rel="noopener"&gt;Building awesome experiences with Facebook&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-523" target="_blank" rel="noopener"&gt;Live Tiles enhancements&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-526" target="_blank" rel="noopener"&gt;Building geo-aware apps with maps and geofencing&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-555" target="_blank" rel="noopener"&gt;The new video edit APIs for Windows Phone: Windows.Media.Editing&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-586" target="_blank" rel="noopener"&gt;Strategies for developing cross device applications with VS 2013&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-550" target="_blank" rel="noopener"&gt;Windows runtime for Windows Phone developers&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-565" target="_blank" rel="noopener"&gt;App Studio for Windows and Windows Phone: pre-launch preview&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-659" target="_blank" rel="noopener"&gt;Extend your Windows apps with Nokia SDKs&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-519" target="_blank" rel="noopener"&gt;Building great Bluetooth apps for Windows Phone&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-522" target="_blank" rel="noopener"&gt;Dealing with data: Storage, roaming and backup on Windows and Windows Phone&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-529" target="_blank" rel="noopener"&gt;Sensors platform enhancements in Windows Phone&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/3-542" target="_blank" rel="noopener"&gt;Managing resource constraints on Windows Phone&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-533" target="_blank" rel="noopener"&gt;New integration opportunities with Wallet on Windows Phone&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/2-546" target="_blank" rel="noopener"&gt;Windows Platform SDL (Lifecycle) best practices&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="http://channel9.msdn.com/Events/Build/2014/3-548" target="_blank" rel="noopener"&gt;Sequencers, synthesizers and software, Oh my! Building great music creation apps for Windows Store&lt;/a&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;Windows and Windows Phone Design related&lt;/strong&gt;&lt;/p&gt;</description></item></channel></rss>